The HitFilm Pro 14 release includes a Chromatic Aberration effect – allowing you to replicate the red, green, and blue fringes around edges when light is refracted through a lens. You can then choose from the different maps available to pull in a texture. Then, go to the 3D model’s control panel, then ‘Materials’ and select ‘Override Materials’. You can now override the materials with a video layer when you first import a 3D model, bring both the model and texture into a composite shot. Have you ever wanted to use a video layer as a texture on your 3D model to add animated bullet holes, cracked glass, or changing textures? Some effects – like the Chroma Key and Light Flares – can now be dragged and dropped onto a specific point on the viewer to directly apply the effect to in-place or dynamically pick your chroma-key color. You can now double click in the effects panel to apply a filter to the currently selected layer, drop 2D effects onto layers in the viewer, and ‘favorite’ effects which will put them up into a handy folder at the top. Drag layers onto it to create a composite shot, or multiple pieces of media to create one for each asset in one go. There’s a new composite button in the media panel. All your masks will now automatically be assigned colors to make it easier to identify them in your project. The rectangle and ellipse mask tools can now be double-clicked to place a centered shape that fills the screen automatically. As well as the new and improved export process, we’ve also made a few changes to the interface, making the whole post-production process a little bit easier.
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